March 2025

Kirby 64: The Crystal Shards

The first Kirby game to feature 3D graphics, viewed from a 2.5D perspective. Kirby must reassemble a sacred crystal shattered by Dark Matter across the colorful world of Ripple Star. The game's defining feature is the ability to combine two Copy Abilities to create unique Power Combos, adding strategic depth to the classic Kirby formula of inhaling enemies and gaining their powers.

Platform N64
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Genre Platformer (2.5D)
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Released 2000
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Playtime ~3.5h
Platform Nintendo 64
Genre Platformer (2.5D)
Released
Developer HAL Laboratory
Publisher Nintendo
Available N64, Wii, Wii U, NSO + Expansion

How Long to Beat

Main Story 3½h
Main+Extras 4½h
Completionist 7h
HowLongToBeat →

About This Game

Kirby 64: The Crystal Shards was developed by HAL Laboratory and released for the Nintendo 64 in 2000—Kirby's only appearance on the console. Rather than going fully 3D like many N64 platformers, HAL chose a 2.5D approach: Kirby moves along a 2D plane while the world renders in full 3D, allowing for dynamic camera angles and depth. The game's standout feature is its power combination system, where players can mix any two of seven copy abilities to create 28 unique combo powers, some of which are wonderfully absurd—like a refrigerator that launches food or a lightbulb hat.

The game arrived at the tail end of the N64's life, sandwiched between Majora's Mask and the GameCube's launch. It was well-received for its charm and creativity but sometimes criticized for being too easy, a reputation that somewhat undersells the challenge of collecting all 100 Crystal Shards for the true ending. Director Shinichi Shimomura had previously worked on Kirby's Dream Land 2 and 3, bringing the same collectathon sensibility and hidden-depth philosophy to the series' first 3D outing.

Did You Know?

  • There are 28 unique power combos — With seven copy abilities that can each be combined with themselves or any other, there are 28 total combos to discover. Combining Burn + Burn gives Kirby a fire sword, while Spark + Cutter turns Kirby into a lightbulb that illuminates dark areas — useful for finding hidden Crystal Shards.
  • The true final boss was a shock for kids — Collect all 100 Crystal Shards and the game reveals that the Fairy Queen herself is possessed by Dark Matter. The resulting boss fight, 0² (Zero Two), features a bleeding eyeball in a surreal angelic form — jarring for an otherwise cheerful game.
  • Kirby 64 was the last N64 game Shinichi Shimomura directed — He had previously led development on Kirby's Dream Land 2 and 3, establishing the Dark Matter trilogy. After Crystal Shards, he stepped away from the director role, making this the finale of his Kirby saga.
  • Adeleine is the only human character in the Kirby series — The painter ally who joins Kirby's party is a human girl, something never repeated in the franchise. Her ability to paint enemies to life was so popular that fans campaigned for her return for nearly two decades until she appeared in Kirby Star Allies DLC.

Critical Reception

IGN 8/10 "A great game for younger gamers and Kirby fans that oozes charm, though the difficulty may leave veterans wanting more."
GameSpot 7.5/10 "The power combo system gives it surprising depth, but the short length and low difficulty hold it back."
Nintendo Power 7.8/10 "Combining copy abilities is a stroke of genius that makes every enemy encounter feel like a puzzle."

Accolades

  • 77/100 Metacritic aggregate score — Metacritic, 2000
  • #32 Best N64 Games of All Time — Nintendo Life, 2022
  • Editor's Choice N64 Platformer of the Year runner-up — IGN, 2000

Club Achievements

17 Players
13 Trophies Earned
2/2 Challenges Cleared
76% Trophy Rate

Other Participants

Community Art

Art by Jenny

Speedrun Records

Kirby 64 speedruns are all about optimizing ability combos and minimizing transitions. The short length makes it a great entry-level speedgame, but the 100% category with all Crystal Shards demands precise routing.

100% (All Crystal Shards) 1:21:03 PerfectRook
Any% (NSO) 59:24 Zayik
100% (NSO) 1:24:30 Zayik
All Minigames 1:34:51 Tetsujou
Full Leaderboards on Speedrun.com →

Soundtrack

Composed by Jun Ishikawa & Hirokazu Ando

The soundtrack carries the series' signature cheerful energy into full CD-quality audio for the first time. Jun Ishikawa and Hirokazu Ando blend bouncy melodies with atmospheric pieces that shift dynamically as Kirby traverses different planets. The factory and desert stages are particular standouts, and the final boss theme takes an unexpectedly dark, operatic turn.

Notable Tracks

  • Pop Star (World 1)
  • Rock Star (World 2)
  • Aqua Star (World 3)
  • Factory Inspection (Neo Star)
  • Miracle Matter
  • 02 Battle (Final Boss)

Screenshots

Kirby 64 gameplay
Kirby 64 level screenshot
Kirby 64 title screen

Screenshots via LaunchBox Games Database

Sources & Attribution

Screenshot enlarged